Monday

Tutorial Subject

My tutorial subject will be on basic AI movement. The three main elements of AI movement I will cover is using tagpoints, paths and making AI follow the player. This will incorporate the use of the Database to load libraries, the AI objects including tagpoints and paths, and the Flowgraph including the nodes of:

AI:AIGotoSpeedStance
AI:AIFollowPathSpeedStance
LocalPlayer
Entity:EntityPos
Logic:Any

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